Since the game's initial release, Hello Games has continued to improve and expand No Man's Sky to achieve the vision of the experience they wanted to build. The game has received a plethora of free major content updates that have added several previously missing features, such as multiplayer components, while adding features like surface vehicles, base-building, space fleet management, cross-platform play, and virtual reality support. The game seems awesome and I wish you luck with it.This has substantially improved No Man's Sky 's overall reception and is considered to have more than redeemed both the game and Hello Games from the troublesome launch. I might possibly update my drivers sometime in the future and I will let you know if it works then but for now it's too much of a hassle. I can't even view my bit depth (damn win 8.grmbl) so I couldn't change that. The preferences did not exist so I created it but it still didn't work. I disconnected the secondary LED screen but had no luck getting the game started. If you usually play old games, it's possible they are all written for the old OpenGL API (version 2) rather than the new API introduced in OpenGL 3, which might explain why other games work. Other than that, if you don't want to change your drivers, I'm not sure what else you could try. (That is, maybe letting Endless Sky take over the whole screen will help.) Or, if the file does not exist, create it and just put the one line "fullscreen 1" in it. $USERAppDataRoamingendless-skypreferences.txt This is a long shot, but with only one monitor connected, you could also try editing this file: If your bit depth is set to something other than 32-bit, you could try changing that, too. One thing you could try is disconnecting one of the monitors and seeing if it runs. I don't really play modern games (except indie) so updating these will be the last extreme I do. I am extremely wary of updating my Nvidia graphics driver because they inevitably break my (Older) games. Yes, dual monitors, One CRT (Main) and one LED. GPU Caps Viewer say that I have OpenGL version 4.3. That GLview page seems dodgy as heck.and the download page doesn't work either. The latest official Nvidia driver for your GeForce GTX 670 is this one:įirst of all, thanks for the quick reply and help ,) Updating your graphics drivers is probably your best bet, especially if you haven't done it in a while. You can check what OpenGL version you have with this tool:Īlso, do you have multiple monitors? People have had trouble with that in the past. The OpenGL library is part of your operating system, so it isn't bundled with the program. Its not a priority, but I think it would be nice in Endless Sky too. Lastly, I do miss the Bar's from EV Nova, the flavor text, missions, and gambling where alot of fun. Havn't been in any combat yet, but it seems to be fairly similar based on watching NPC's fight. Being able to do it near inhabited planets is awesome. I also really like not having to fly to the edge of a system to jump. The game feels great!īeing able to choose a starting ship is awesome too, as it gives more options for gameplay. I do like all the little touches that I wouldn't expect from such a small game, the ships talking to each other and such. Transcendence and Naev aren't nearly as similar or complete, so this is like finding a gold mine!Ī few more sounds could help with the game, I.e. There aren't alot of games like this, and I have been sorely missing it. The tutorial was as straightforward as I remember the old one, even with a similar old man! Very well done! I also noticed the UI was very clean, and had alot of the same elements of EV Nova, everything felt like I was playing the same game! Very nicely done. Its already EXTREMELY playable and polished! Your writing is great, and helps flesh things out. Well I had a chance to play the tutorial, and I played EV Nova a few months back.
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